+10
Wayne
skyhigh
el manolo
Ray
in nannu pec
Maxi_Model
iCocker
bcauchi
Gordon
Robert
14 posters
Rusty car
bcauchi- Best in Show
- Posts : 4088
Join date : 2009-07-30
Age : 62
Location : St. Julian's
- Post n°26
Re: Rusty car
Wow man, awesome work, what setting do you have in mind for this car?
el manolo- Bronze
- Posts : 287
Join date : 2012-03-15
Age : 38
- Post n°27
Re: Rusty car
i really like that coca cola crate If i were you I would weather that as well. The crate and bottles look too clean.
el manolo
el manolo
bcauchi- Best in Show
- Posts : 4088
Join date : 2009-07-30
Age : 62
Location : St. Julian's
- Post n°28
Re: Rusty car
i totally agree with Manolo. I think that there should be some bottles missing and preferably the bottles should be empty. Maybe some of them running around in the luggage booth.
el manolo- Bronze
- Posts : 287
Join date : 2012-03-15
Age : 38
- Post n°29
Re: Rusty car
when you consider the compostion of the diorama you should select your focus. Let me explain. When we look at a square or rectangle, our eyes focus on 4 points. Which is the maximum you could get. Now you have to draw your focuses and select which points you are going to use. You can select one or else the four of them. In these focuses you should place the most important things that you would like to exhibit so that the eye of the visitor would catch them easily.
el manolo
el manolo
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°30
Re: Rusty car
thanks for your comments first.as a setup i will show you what i have in mind with these photos.Still i have a lot of work to do.
Maxi_Model- Highly Commended
- Posts : 116
Join date : 2012-06-16
Age : 51
- Post n°31
Re: Rusty car
just a simple suggestion, if you are not going to place the tail lamps, could you check with the original car and see how the holes behind the lamps where, the wires had to pass from somewhere and was there any handle on the luggage booth door?
a small tip for the chrome items, first make sure of what material the original items were made of before doing any rust. If the item was iron or steel, a mild brownish rust would start appearing in the areas where chrome would be the thinnest ( normally due to excessive polishing or damaged surface). If the item was alloy, the first symptoms would be blistering, since an oxidization would start forming under the chrome layer and so blisters would start forming, eventually the chrome would crack/pop and a whitish powder will appear. If the item would be brass or copper (not copper plated but solid copper) green spots will start appearing on top of the chrome in random pattern or as a rush in certain areas, this greenish stuff is the oxidization of copper or brass which will start emerging from micropores or microcracks in the chrome surface.
Eventually on all metals the oxidization is unreversable, unless the chrome is stripped entirely off the object, cleaned well and re-plated.
another suggestion, for the deflated tyres, have you tried immerging the wheels (up to the point where you want it deflated) into nitrocellulose thinner, for some hours? the plastic should soften enough to let you shape it. I never tried this myself, so be careful if you will be trying it, better test it on something else first.
You are doing an awesome job on that model keep it up.
a small tip for the chrome items, first make sure of what material the original items were made of before doing any rust. If the item was iron or steel, a mild brownish rust would start appearing in the areas where chrome would be the thinnest ( normally due to excessive polishing or damaged surface). If the item was alloy, the first symptoms would be blistering, since an oxidization would start forming under the chrome layer and so blisters would start forming, eventually the chrome would crack/pop and a whitish powder will appear. If the item would be brass or copper (not copper plated but solid copper) green spots will start appearing on top of the chrome in random pattern or as a rush in certain areas, this greenish stuff is the oxidization of copper or brass which will start emerging from micropores or microcracks in the chrome surface.
Eventually on all metals the oxidization is unreversable, unless the chrome is stripped entirely off the object, cleaned well and re-plated.
another suggestion, for the deflated tyres, have you tried immerging the wheels (up to the point where you want it deflated) into nitrocellulose thinner, for some hours? the plastic should soften enough to let you shape it. I never tried this myself, so be careful if you will be trying it, better test it on something else first.
You are doing an awesome job on that model keep it up.
bcauchi- Best in Show
- Posts : 4088
Join date : 2009-07-30
Age : 62
Location : St. Julian's
- Post n°32
Re: Rusty car
Hey man, great work with the tyres and the missing/empty coke bottles. I fully agree with the previous comment that you need to detail the missing tail light area and see what holes you need to put in which would have been used for the wire connection. A strip of wire coming out and hanging there would also be a nice touch.
Another thing, if you intend to leave that wheel off the car and on the ground near it, it does not make sense to have a flattened tyre like it has weight on it. The effect of deflation in that case would be a looseness of the tyre from the metal wheel in the middle, but not a flat part.
This is an awesome project, really original. Keep up the good work and keep those great pics coming.
Another thing, if you intend to leave that wheel off the car and on the ground near it, it does not make sense to have a flattened tyre like it has weight on it. The effect of deflation in that case would be a looseness of the tyre from the metal wheel in the middle, but not a flat part.
This is an awesome project, really original. Keep up the good work and keep those great pics coming.
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°33
Re: Rusty car
Maxi_Model wrote:just a simple suggestion, if you are not going to place the tail lamps, could you check with the original car and see how the holes behind the lamps where, the wires had to pass from somewhere and was there any handle on the luggage booth door?
a small tip for the chrome items, first make sure of what material the original items were made of before doing any rust. If the item was iron or steel, a mild brownish rust would start appearing in the areas where chrome would be the thinnest ( normally due to excessive polishing or damaged surface). If the item was alloy, the first symptoms would be blistering, since an oxidization would start forming under the chrome layer and so blisters would start forming, eventually the chrome would crack/pop and a whitish powder will appear. If the item would be brass or copper (not copper plated but solid copper) green spots will start appearing on top of the chrome in random pattern or as a rush in certain areas, this greenish stuff is the oxidization of copper or brass which will start emerging from micropores or microcracks in the chrome surface.
Eventually on all metals the oxidization is unreversable, unless the chrome is stripped entirely off the object, cleaned well and re-plated.
another suggestion, for the deflated tyres, have you tried immerging the wheels (up to the point where you want it deflated) into nitrocellulose thinner, for some hours? the plastic should soften enough to let you shape it. I never tried this myself, so be careful if you will be trying it, better test it on something else first.
You are doing an awesome job on that model keep it up.
Hi. nice sugg..emm regard the thinner no, i didnt tryed but i will try it with an extra one.regard the chrom tips do you have any thecniques how to do the last 2 tips you told me please
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°34
Re: Rusty car
bcauchi wrote:Hey man, great work with the tyres and the missing/empty coke bottles. I fully agree with the previous comment that you need to detail the missing tail light area and see what holes you need to put in which would have been used for the wire connection. A strip of wire coming out and hanging there would also be a nice touch.
Another thing, if you intend to leave that wheel off the car and on the ground near it, it does not make sense to have a flattened tyre like it has weight on it. The effect of deflation in that case would be a looseness of the tyre from the metal wheel in the middle, but not a flat part.
This is an awesome project, really original. Keep up the good work and keep those great pics coming.
Yes great idea and i will work on it for sure
regard the tail light and see what i can come out with. the tyre i think i will take it out from the rim and put some grass in it while the rim i think i will try to use it in an other way.Shall i leave one tyre with the rim ? or shall i pull the out both of them
bcauchi- Best in Show
- Posts : 4088
Join date : 2009-07-30
Age : 62
Location : St. Julian's
- Post n°35
Re: Rusty car
It would be nice to have one tyre still with the rim. I would remove just one from the rim and leave the other one.
Paul Salomone- Gold
- Posts : 655
Join date : 2011-07-08
Age : 59
Location : MANIKATA MALTA
- Post n°36
Rusty car
Hello Robert,
Good work - Keep it up.
You are working on a very difficult project. Simulating a weathered and rusty car is no joke.
Cheers.
Good work - Keep it up.
You are working on a very difficult project. Simulating a weathered and rusty car is no joke.
Cheers.
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°37
Re: Rusty car
After some suggestions decided to take some of the parts off and elaborate more.
Tancred- Admin
- Posts : 1079
Join date : 2009-07-20
Age : 52
Location : Attard, Malta
- Post n°38
Re: Rusty car
Hey Robert,
I saw this at the club and must say you are doing one hell of a job very realistic weathering!
Keep it up...
_________________
"Ghamel kollox bis-serjeta', imma tiehux kollox bis-serjeta"
Tankred
bcauchi- Best in Show
- Posts : 4088
Join date : 2009-07-30
Age : 62
Location : St. Julian's
- Post n°39
Re: Rusty car
Terrific Robert, super terrific, the more stuff you pull out the better it is looking. That is a very realistic effect you got with the speedo fulled out and the radio partly removed. Also just noted the tear on the seat, what a super job, it is getting better and better. The more you let your imagination run wild, the better it is looking.
Ray- Best in Show
- Posts : 6102
Join date : 2009-07-21
Age : 60
Location : Zurrieq MALTA
- Post n°40
Re: Rusty car
I join the CHORUS Robert
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°41
Re: Rusty car
thanks for the comments guys i really appreciate.i always get tips from you.i know it's my first model but i really wish to get the best out of it and im doing my utmost.
more work on the dashboard
more work on the dashboard
skyhigh- Best in Show
- Posts : 4654
Join date : 2009-07-30
Age : 62
Location : Qormi, Malta
- Post n°42
Re: Rusty car
Robert you are doing great progress , for sure......
skyhigh- Best in Show
- Posts : 4654
Join date : 2009-07-30
Age : 62
Location : Qormi, Malta
- Post n°44
Re: Rusty car
Robert I think the wire is overscale...
Paul Salomone- Gold
- Posts : 655
Join date : 2011-07-08
Age : 59
Location : MANIKATA MALTA
- Post n°45
Rusty car
Hello Robert,
Brilliant job habib,well done.
As for the wire, I think Marco is right, try using transformer wire.
Brilliant job habib,well done.
As for the wire, I think Marco is right, try using transformer wire.
Maxi_Model- Highly Commended
- Posts : 116
Join date : 2012-06-16
Age : 51
- Post n°46
Re: Rusty car
I'm not sure, but from what I am seeing, the wires on teh back coming out of the tail lights holes are a little over sized..... are they or my optics are wrong ?
olivermifsud- Highly Commended
- Posts : 150
Join date : 2009-07-26
Age : 59
Location : malta
- Post n°47
Re: Rusty car
good job you done but the wires are over scale
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°48
Re: Rusty car
infact i took them off and start all over again
Ray- Best in Show
- Posts : 6102
Join date : 2009-07-21
Age : 60
Location : Zurrieq MALTA
- Post n°49
Re: Rusty car
Robert wrote:infact i took them off and start all over again
BRAVU!!!!!!!
That is SSM Spirit & Blood
Robert- Bronze
- Posts : 259
Join date : 2012-06-14
Age : 41
Location : Haz-zebbug
- Post n°50
Re: Rusty car
new wireing
Last edited by Robert on Thu Aug 16, 2012 7:16 pm; edited 1 time in total
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