The armourer's shop 1:72 scale

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    Post  bcauchi on Mon Feb 21, 2011 5:41 am

    Great idea Ray, i love the scene
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    Post  iCocker on Mon Feb 21, 2011 8:51 am

    RayC, the story is unfolding mate, now that I am seeing everything without bases and inplace my only 'critisim' due that everything is in even numbers it looks 'too' balanced and rigid. I think IMHO adding another figure or further implements like a table with the ready made castity belt on it and maybe that grumpy lady with hand on hips you had, making her behind the table awaiting to help try on the gadget would make the centre piece better, probably the armour have to move aside and maybe make the angle as he was first time around but on the boy's side this time ... you have to try out mate, but odd numbers make better balancing ...
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    Post  RayCaruana on Mon Feb 21, 2011 9:02 am

    iCocker wrote:RayC, the story is unfolding mate, now that I am seeing everything without bases and inplace my only 'critisim' due that everything is in even numbers it looks 'too' balanced and rigid. I think IMHO adding another figure or further implements like a table with the ready made castity belt on it and maybe that grumpy lady with hand on hips you had, making her behind the table awaiting to help try on the gadget would make the centre piece better, probably the armour have to move aside and maybe make the angle as he was first time around but on the boy's side this time ... you have to try out mate, but odd numbers make better balancing ...

    Yes I thought about the even numbers thing too, but couldn't find a figure that would fit the scenr. Yes I will try the grunpy old lady. I will position her instead of the stool behind the smithy as if she's his wife looking at the knight in disapproval.
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    Post  Ray on Mon Feb 21, 2011 9:05 am

    Odd number mate as Noel, Ivan, Stephen & everyone is suggesting Twisted Evil

    The grumpy lady with hands on hips Ivan is suggesting near the ready made chastity belt, would further enhance your idea Laughing that is, she (the grumpy cow) is beaming with pleasure that this beautiful girl would have her cat SEALED off & can't have that pleasure which has eluded her (the grumpy cow again) quite a while ago due to her ugliness What a Face lol!
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    Post  Ray on Mon Feb 21, 2011 9:07 am

    lol! we posted together lol!

    Contrasting ideas lol!

    As Sammy says......Whatever lol! lol! lol! lol! lol! lol! lol!

    They both (the ideas) work perfectly IMHO lol!


    Last edited by Ray on Mon Feb 21, 2011 9:47 am; edited 1 time in total
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    Post  alexbb on Mon Feb 21, 2011 9:13 am

    great work ray, simply love both your peices
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    Post  RayCaruana on Mon Feb 21, 2011 10:54 pm

    Grumpy old smithy's wife added to the scene. What do you think?

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    Post  RayCaruana on Tue Feb 22, 2011 9:54 pm

    What do you think guys? Better now?
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    Post  Ray on Wed Feb 23, 2011 1:44 am

    Yes I think it looks just right IMHO because you were leaving too much open space before.

    I would also add that table which Ivan suggested plus I would also show the chastity belt, ready made on the table near the fat grumpy cow, so that the viewer would understand more of what is going on when he looks at the caption Cool

    Just my 2c worth mate pale
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    Post  iCocker on Wed Feb 23, 2011 9:07 am

    Much better, would continue on Ray's point, I would swop the armourer with the old hag, add a table with a couple of chastity belts in different sizes, getting the element centrally and an idea of a shop/seller and keeping the guildmaster continuing his job ...
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    Post  Ray on Wed Feb 23, 2011 10:22 am

    iCocker wrote:Much better, would continue on Ray's point, I would swop the armourer with the old hag, add a table with a couple of chastity belts in different sizes, getting the element centrally and an idea of a shop/seller and keeping the guildmaster continuing his job ...

    Sublime as ever mate......polished the concept to perfection with DIFFERENT sizes of chastity belts IMHO cheers
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    Post  bcauchi on Wed Feb 23, 2011 4:37 pm

    You do need the table with belts on it otherwise no one can really tell what is going on unless they see the title.
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    Post  RayCaruana on Wed Feb 23, 2011 10:14 pm

    iCocker wrote:Much better, would continue on Ray's point, I would swop the armourer with the old hag, add a table with a couple of chastity belts in different sizes, getting the element centrally and an idea of a shop/seller and keeping the guildmaster continuing his job ...

    Thank you for your feedback.

    You mean something like this? But with the chastity belts instead of mail shirt on the table obviously.

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    Post  Ray on Thu Feb 24, 2011 12:27 am

    That's it Laughing

    Give the old cow the pleasure of negotiating the belt for this beautiful wench I love you
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    Post  iCocker on Thu Feb 24, 2011 9:26 am

    RayCaruana wrote:
    iCocker wrote:Much better, would continue on Ray's point, I would swop the armourer with the old hag, add a table with a couple of chastity belts in different sizes, getting the element centrally and an idea of a shop/seller and keeping the guildmaster continuing his job ...

    Thank you for your feedback.

    You mean something like this? But with the chastity belts instead of mail shirt on the table obviously.

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    Yep, all eyes are on the hag and table, maybe position it more at an angle so that viewer can see her face more then her back, hence you reveal her expression. Ejja start painting issa ...
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    Post  RayCaruana on Thu Feb 24, 2011 9:32 am

    iCocker wrote:
    RayCaruana wrote:
    iCocker wrote:Much better, would continue on Ray's point, I would swop the armourer with the old hag, add a table with a couple of chastity belts in different sizes, getting the element centrally and an idea of a shop/seller and keeping the guildmaster continuing his job ...

    Thank you for your feedback.

    You mean something like this? But with the chastity belts instead of mail shirt on the table obviously.

    The armourer's shop 1:72 scale - Page 2 Blacks14

    Yep, all eyes are on the hag and table, maybe position it more at an angle so that viewer can see her face more then her back, hence you reveal her expression. Ejja start painting issa ...

    Ivan if I turn her more I will lose her eye contact with the knight. BTW Thanks Ray and Ivan for your prompt help.

    RayC - The Sunday modeller (bad weather permitting) Sad
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    Post  Ray on Thu Feb 24, 2011 11:25 am

    Ray C & Brian,weather for Sunday looks VERY MODELLING PROMISING/FRIENDLY lol!

    Ray C, you can always "angle" the old cow a bit so that the viewer can see the squirm of relished evil & jealousy on her ugly face Suspect

    How about placing the old ugly cow beside the wall, at a slight angle obviously as she is "in the shop" and the knight with his poor unfortunate crying wench "entering the shop" at a desired angle as well obviously Twisted Evil

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    Post  smallia on Thu Feb 24, 2011 4:46 pm

    This is turning out to be very promising Ray. When do we see some paint on it?

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    Post  RayCaruana on Fri Feb 25, 2011 9:43 am

    smallia wrote: When do we see some paint on it?

    Steve

    Hopefully before the end of the world Sad Sad I bet you would finish this in one sitting and while having breakfast lol!
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    Post  Guest on Fri Feb 25, 2011 10:53 am

    Very nice setting and it tells the story.

    p.s. - start painting cause some one made a mistake about 2012 and should have meant 2011 Rolling Eyes Twisted Evil
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    Post  smallia on Sat Feb 26, 2011 11:25 am

    Ray, probably not in one sitting but defiantely while having breakfast SmileSmileSmileSmile

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    Post  RayCaruana on Sun Mar 06, 2011 10:46 pm

    Someone has any idea on how I can replicate the light reflected by the fire in this photo? And/or the glowing coals in the other photo please?

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    Post  Ray on Sun Mar 06, 2011 11:38 pm

    If you reflect a bit on the upper pics, I think one can achieve it with the proper colour paint + the appropriate glowing highlights Shocked

    The lower pic seems that there is a light source inside the "coal" but again, I may be mistaken & it is "just magical paint" Sad
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    Post  RayCaruana on Mon Mar 07, 2011 1:09 am

    Ray wrote:
    The lower pic seems that there is a light source inside the "coal" but again, I may be mistaken & it is "just magical paint" Sad

    The second photo is that of the real thing. I think I need to buy some fantasy paint for this effect scratch
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    Post  Ray on Mon Mar 07, 2011 1:55 pm

    RayCaruana wrote:
    Ray wrote:
    The lower pic seems that there is a light source inside the "coal" but again, I may be mistaken & it is "just magical paint" Sad

    The second photo is that of the real thing. I think I need to buy some fantasy paint for this effect scratch

    I don't really think so ta Evil or Very Mad

    A bright red & a bright yellow is all you need IMHO Twisted Evil

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